Importing from Escape Room Master

A short explanation on how to migrate a game from Escape Room Master to Drawbridge

Written By Drawbridge Support

Last updated 3 days ago

Below, you can find the full list of Escape Room Master parameters and where you can find their Drawbridge equivalents.

Room

  • Room Name: Playbook/Details/Name

  • Default Time Limit: Playbook/Details/Duration

  • Milliseconds Display: Not natively supported

  • Number of Clues: Not natively tracked

  • Enable Time Warp: Always enabled

Live View Text

  • Clue Label, Time Remaining Label, Communication Box Label, Initial Data Feed Text

Use Hit functions to achieve similar effects.

Success/Failure Text, Live View Theme, Live View Elements, Clue Count Images, Live View Background

Use video features to tailor visual experience to your liking.

Audio

  • Soundtrack: Playbook/Countdown/Running Audio

  • Success Audio: Playbook/Countdown/Success Audio

  • Failed Audio: Playbook/Countdown/Failure Audio

  • Audio Alert: Playbook/Countdown/Hint Alter

  • Audio Alert on Clue Send: Always enabled

  • Audio Alert in Image Clue Send: Always enabled

  • Audio Alert on Clue Count Change: Not tracked

  • Mic Biquad Filter: Compatible with out Lifeline speakers

Video

  • Video Brief: Playbook/Countdown/Briefing Video

  • Start Timer after Video Brief: Not natively supported

  • Success Video: Playbook/Countdown/Success Video

  • Fail Video: Playbook/Countdown/Failure Video

  • Success Screen after Success Video: Not natively supported

  • Fail Screen after Fail Video: Not natively supported

Live View Fonts

  • Hint Font Size: Playbook/Countdown/Hint Text

Leaderboard

  • Located on the left panel under Hall of Fame

Upload Assets

  • Uploaded near their respective fields

Puzzles

  • Uses the Objective system found in Playbook/Objectives